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Split Volume


aley

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Hi,

 

Is it possible to split a volume? I have a pyro simulation that uses two different fluid sources, I was wondering if its possible to split the out volume based on their source so I can apply two different shaders? I was taking a look at using a volume vop after the sim to split it but not sure how I would go about it.

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Hi, I'm not sure if this would work on your scene. The setup basically made use of extra fields to hold the two different sources. Hopefully you would find the notes I've scattered inside to be helpful.

split_volumes.gif

Houdini Indie 15.5.632
 

split_volumes.zip

Edited by galagast
Uploading files, now fixed. Added gif animation.
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