ndeboar Posted November 8, 2016 Share Posted November 8, 2016 Hey, I have a POP simulation that I need to loop. I am interested in peoples thoughts/experiences with doing this. In my head (i have not tried this yet), I need to store the P of the particles at frame 1, and then somehow force them back to that position with out it looking too 'forced'. Ta, Nick Quote Link to comment Share on other sites More sharing options...
angelous4x Posted November 8, 2016 Share Posted November 8, 2016 i think off the top of my head is take 2 time shift nodes, on one timeshift, add 1/2 the duration of your overall time range, and the other subtract the overall time range. and merge them back. let us know how it works out. Quote Link to comment Share on other sites More sharing options...
ndeboar Posted November 8, 2016 Author Share Posted November 8, 2016 Hey, I ended up doing something similar, and it works pretty well. Thanks! Quote Link to comment Share on other sites More sharing options...
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