spaceboyzero Posted May 15, 2005 Share Posted May 15, 2005 Hi.. i`m looking for a way to use a spline/curve as a deformer as you would bones, so with the ability to paint weights etc.. i cant use bones on curve because my curve is a scaling(on a sine wave) circle encompassing the object i want to capture.. any help greatly appreciated, thanks.. Mark Quote Link to comment Share on other sites More sharing options...
Jason Posted May 16, 2005 Share Posted May 16, 2005 Hey there, Have you looked at the WireDeform SOP at all? It might be able to satisfy your needs. Cheers, Jason Quote Link to comment Share on other sites More sharing options...
sibarrick Posted May 16, 2005 Share Posted May 16, 2005 Take a look at this thread too Mapping capture weights Quote Link to comment Share on other sites More sharing options...
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