galagast Posted November 24, 2016 Share Posted November 24, 2016 How do I crease just the selected edges of a flat object on a Subdivide SOP? This method only seems to work on non-flat objects (like boxes). Houdini Indie 15.5.632 crease.hiplc Quote Link to comment Share on other sites More sharing options...
vtrvtr Posted November 26, 2016 Share Posted November 26, 2016 If you are asking why this doesn't work, I have no clue, however is you select the "creases" in the subdivide SOP it apparently does work, see here Also, if you set the "creaseweight" attr. in a vertice wrangler it also works with your previously selected edges. Although it seems changing the value in the wrangler doesn't change anything (that is, 0.1 and 10000 looks the same), it's like it's either on or off Quote Link to comment Share on other sites More sharing options...
galagast Posted November 26, 2016 Author Share Posted November 26, 2016 Hi Vitor, thank you for the response. In your screenshot, it still retained the RED edges. I'm guessing it's because the crease selection are primitives integers. I'm looking into retaining only the GREEN edges: Interestingly, I also tried with the Vertex Wrangle approach.. (thanks for the tip!) It's almost there.. But oddly enough, it is still retaining some of the RED edges. I looked at the attribute editor, and it seems the @creaseweight values are on the correct vertices: It doesn't seem to be working as expected.. Or I'm just misunderstanding the proper crease usage. Quote Link to comment Share on other sites More sharing options...
f1480187 Posted November 27, 2016 Share Posted November 27, 2016 You can use OpenSubdiv's Bilinear to subdivide attribute values linearly and then simply blend between two models. flat_crease.hipnc 1 Quote Link to comment Share on other sites More sharing options...
galagast Posted November 27, 2016 Author Share Posted November 27, 2016 Thank you F1, that works great! Quote Link to comment Share on other sites More sharing options...
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