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Gun fire gone wrong


Infinite Rave

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hi,

I try to create a gun fire effect in Houdini. I searched the forum and found some gun fire threads but these are focusing on bullet hits and not on the gun side of the action.

My first guess was to start with a sphere and key it for fast movement and than apply a fireball shelf tool on it and tweek the pyro parameters. Probably this is not the right approach because it doesn't give that muzzle flash and gun smoke effect result.

Can anyone advise me on this topic? Which tool to use, how to achieve the basic effect where I can start from? 

 

Thank you in advance for any help.

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