aracid Posted May 27, 2005 Share Posted May 27, 2005 hey all Im importimg obj's and trying to reduce the poly count, however because the obj's are animated, the mesh pops because of the way the polyreduce sop chooses points to reduce. The geom thats being imported doesnt change point numbers, but does change shape. is there any way that i can force what points have to stay and which have to be reduced? thanks in advance aracid Quote Link to comment Share on other sites More sharing options...
edward Posted May 28, 2005 Share Posted May 28, 2005 In H8, there's a new rest geometry option for exactly this purpose. Perhaps others know of a workaround in the meantime ... Quote Link to comment Share on other sites More sharing options...
aracid Posted June 1, 2005 Author Share Posted June 1, 2005 thanks edward will have to wait :-) all the best aracid Quote Link to comment Share on other sites More sharing options...
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