Hans Peter Posted January 5, 2017 Share Posted January 5, 2017 Hi, I was searching for a better way to simulate cloth like sails or flags and ended up using the grain solver. It gives me some pretty nice results compared to FEM. I also can pin some points down with a mass attribute but can't pin the stuff to an animated object. Any idea how to do this? Quote Link to comment Share on other sites More sharing options...
Guest tar Posted January 5, 2017 Share Posted January 5, 2017 (edited) it's probably worth asking on Discord as well as all the cool kids are now seemingly there. EDIT: found an example in the help that does this: The KeyframedGrains in the help for popgrains Edited January 5, 2017 by tar Quote Link to comment Share on other sites More sharing options...
Hans Peter Posted January 5, 2017 Author Share Posted January 5, 2017 Thanks! What is discord? A new forum? I'm not so cool, maybe they don't like me. Quote Link to comment Share on other sites More sharing options...
Hans Peter Posted January 5, 2017 Author Share Posted January 5, 2017 What it looks like ATM: Quote Link to comment Share on other sites More sharing options...
Guest tar Posted January 5, 2017 Share Posted January 5, 2017 Ya - still looks not crash hot - Marvellous Designer eats this windy cloth for breakfast. on the topic of cloth; I looked around the web and FEM cloth can look good, but Houdini implementation is lacking speed in for the collisions that allows us to tweak it well. Quote Link to comment Share on other sites More sharing options...
Hans Peter Posted January 5, 2017 Author Share Posted January 5, 2017 Do you have some example scenes regarding houdini's cloth? So no dresses or stuff like that; sails and flags. Quote Link to comment Share on other sites More sharing options...
Guest tar Posted January 5, 2017 Share Posted January 5, 2017 nope - sadly no one uses Houdini cloth. They did, back in <H12.5 but since it change to FEM it has lost features and speed. I'm not wanting to use MD, just have to. Quote Link to comment Share on other sites More sharing options...
Hans Peter Posted January 5, 2017 Author Share Posted January 5, 2017 This is C4D's superold cloth engine. Animation at 03:50. Very embarrassing Quote Link to comment Share on other sites More sharing options...
Guest tar Posted January 5, 2017 Share Posted January 5, 2017 Yup , we know, we all know. Unfortunately SideFx are being a bit like Apple in this regards and haven't indicated any solution to our needs. Best to just use what works. Quote Link to comment Share on other sites More sharing options...
Hans Peter Posted January 5, 2017 Author Share Posted January 5, 2017 Still can't believe this. Such easy stuff.. Probably a good idea to use another software for cloth but when I have a procedural setup with a lot of iterations it would be just annoying to constantly export/import. So with my ocean scene the ship is following procedurally the ocean shape and the cloth is accondingly adjusting itself. No way I'm going to export the animation each time again. Well, crossed fingers for H16. Quote Link to comment Share on other sites More sharing options...
Guest tar Posted January 5, 2017 Share Posted January 5, 2017 If H16 can reach numerion level then we'll be all very happy: http://www.numerion-software.com/index.php/carbon-plugins/carbon-cloth/overview Quote Link to comment Share on other sites More sharing options...
Hans Peter Posted January 6, 2017 Author Share Posted January 6, 2017 (edited) How much I wish they wouldn't be looking so freaking rigit; like plastic deformations It shouldn't be long till H16 gets released, I guess. Any idea how that could happen? Somewhere february? Very excited about it. How long would it take to setup a good cloth sim for about 8 sails with marvelous? Edited January 6, 2017 by Heraklit Quote Link to comment Share on other sites More sharing options...
Guest tar Posted January 6, 2017 Share Posted January 6, 2017 H16 is being shown next month - should be released then too. Quote Link to comment Share on other sites More sharing options...
Guest tar Posted January 6, 2017 Share Posted January 6, 2017 34 minutes ago, Heraklit said: How long would it take to setup a good cloth sim for about 8 sails with marvelous? I'm not sure exactly but I made a tent blowing in the wind at the speed at of thought. Normal creative flow speed, once you get the interface sorted - you can get a month or so demo from their site. MD doesn't work on macOs sierra currently so I can't do any tests. Quote Link to comment Share on other sites More sharing options...
Hans Peter Posted January 6, 2017 Author Share Posted January 6, 2017 Quite expensive stuff for a specialized cloth only thing. I thought Realflow was pricy for doing only fluids. Quote Link to comment Share on other sites More sharing options...
Guest tar Posted January 6, 2017 Share Posted January 6, 2017 @Heraklit never understood the price problem thing when people are buying C4D for $4K isn't it? You can always download the Bullet3 source files and compile for free; it's realtime on the GPU. Not sure if you can export though. Use Blender if price is an issue. Free good looking cloth Quote Link to comment Share on other sites More sharing options...
Hans Peter Posted January 6, 2017 Author Share Posted January 6, 2017 (edited) Well, C4D is an allrounder app which pays my bills Not a lot agencies asking for marvelous here. Look at realflow...2000€ just for fluids? I can get a great fluid tool with houdini indie if I want to. Also it gives you all the other good stuff like particles, fracturing etc. So its worth looking at other solutions and not pay every price. I didn't buy x-particles or turbulencefd or whatever, because I just don't have to pay 2000 bugs when I can get everything for 200. Edited January 6, 2017 by Heraklit Quote Link to comment Share on other sites More sharing options...
Guest tar Posted January 6, 2017 Share Posted January 6, 2017 Yeah - but MD + Indie = $560 /year - still way cheaper than C4D. You can then add specialized modelling apps like ZBrush, Mo3d, Modo Indie or Blender and it's still cheaper than C4D. Quote Link to comment Share on other sites More sharing options...
Hans Peter Posted January 6, 2017 Author Share Posted January 6, 2017 Just a moment, how much does marvelous cost? I found prices like 3000 and more. When I try to take a look into their pricing the official website isn't working. Quote Link to comment Share on other sites More sharing options...
Hans Peter Posted January 6, 2017 Author Share Posted January 6, 2017 But again, I made this mistake too. Thought I buy Modo + Houdini indie and then have everything I need. Logically. Unfortunately noone ever asked for Modo skills around here. Most agencies want c4d files. So if its that how I get money, I do it Quote Link to comment Share on other sites More sharing options...
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