midicon Posted January 11, 2017 Share Posted January 11, 2017 I'm trying to make a version of the Eye of Saroun from LOTR. I am just curious if anyone has any suggestion on where they would start to tackle this effect. The way I have started it (and haven't gotten a good result). I am emitting particles from onto the sphere and they are being attracted to the tower sides via pop attract. I use the particles as a fluid source and start to create a pyro sim for the fire. The fire is fairly uncontrollable and tooo big. I would love any suggestion on how to begin to set this up. would this be better as a particle solution entirely? and no Pyro. Any suggestion is much appreciated. Thanks! Quote Link to comment Share on other sites More sharing options...
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