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Pyro Pipeline and Base setting


kongo0

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hello everyone,

taking presedence thanks in advence for your help and answer :)
I've worked for three months about pyro and volume.But I don't know where to start
Because I have no any idea about pyro pipeline. You can help me to do this issue.
How should I adjust volume source settings? 
Then Min & Max division size ? Then shader settings , cache simulation etc.
How must I sort this steps ? I know that I have a lot of question but only you can help :)

I'm sorry for my bad english :D
I believe that you will be able to answer my question :)

thanks in advence :rolleyes:

I don't know this render enough for production quailty :unsure:

billowyrender.png

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