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Impact Glue interaction


jordibares

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I am struggling to architect what I have in mind and it may be quite simple but... somehow I just don't get how to connect the dots.

Attached is a file with a fractured sphere (thin shell) and a small obstacle inside moving fast, I want to break/weaken the glue constraint based on the impact data (may be after a certain force of impact.

At the moment the sphere gets moved around by the obstacle, instead the sphere should break on contact with the bullet, but not against the floor.

Thanks in advance.

PS. All the elements inside the attached scene are using the shelf tools, specially confusing is the ImpactAnalysis.

impact_glue_interaction.hip

Edited by jordibares
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Thanks vtrvtr and georgeivan... seems obvious now although it is hard to structure it at first... I guess I can query the object that caused the impact and decide if I want break or weaken the glue constraint...

So much to learn... thanks once again.

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