KalciferKandari Posted March 23, 2017 Share Posted March 23, 2017 I have read this documentation page, but I find the methods on that page insufficient. If I am in a big scene and see somewhere in the distance I want to go, I don't think panning there is effective. ‘space + z’, is awful because it tilts the camera. 'space + g' and 'space + h' aren't good when moving around huge terrain meshes. 'space + shift + x' would be perfect, but it zooms in. In Blender you can just teleport the view to where you click, and in Unreal you usually use the WASD keys to fly around. Am I missing something in Houdini? Quote Link to comment Share on other sites More sharing options...
eistan Posted March 28, 2017 Share Posted March 28, 2017 u can select some polygons and shift+F Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.