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Ways to move around the scene?


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I have read this documentation page, but I find the methods on that page insufficient. If I am in a big scene and see somewhere in the distance I want to go, I don't think panning there is effective. ‘space + z’, is awful because it tilts the camera. 'space + g' and 'space + h' aren't good when moving around huge terrain meshes. 'space + shift + x' would be perfect, but it zooms in.

In Blender you can just teleport the view to where you click, and in Unreal you usually use the WASD keys to fly around. Am I missing something in Houdini?

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