Guest Posted March 24, 2017 Share Posted March 24, 2017 (edited) Hi all I'm trying to make a bunch of people run/jump out from a cliff. However, trying to follow some video tutorials. Every time I have baked my agent and want to setup "Collision layer" and "Configure joints" something goes wrong. I'm using an off the shelf Mocap biped 3, and as soon as I do the collision layering and joints, nothing gets selected automatically as in the videos. If I select and setup the joints myself, as soon as I simulate, the head, legs and what not pops right off and everything is chaos. Can anybody explain me how to do this properly. Never worked with Crowds before. Thank you so much in advance Edited March 24, 2017 by Guest Quote Link to comment Share on other sites More sharing options...
Guest Posted March 24, 2017 Share Posted March 24, 2017 I just needed to look under the presets for the individual operators. There's presets for mocapbiped1-3 Quote Link to comment Share on other sites More sharing options...
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