evanrudefx Posted April 13, 2017 Share Posted April 13, 2017 Hey friends, I have had a problem the last few months that I have not solved, so I figured I might post here for help. I am doing foot step simulation for a walking animated character. The character is supposed to be walking in snow. So I used the grain solver, and got some pretty awesome results. So I converted my grain simulation and exported an alembic cache of the ground mesh. Here is the problem: Because the ground is so huge, I only simmed a small segment of the ground mesh. How do I effectively combine my simmed ground with the non-simmed ground mesh? Something to keep in mind is the topology on my simmed mesh is much higher because more detail is needed for the foot prints. Any suggestions? Thanks Quote Link to comment Share on other sites More sharing options...
Federico Posted April 13, 2017 Share Posted April 13, 2017 The easy way is to blend them in compositing, otherwise you can convert the grounds as VDBs and then merge them together. 1 Quote Link to comment Share on other sites More sharing options...
evanrudefx Posted April 14, 2017 Author Share Posted April 14, 2017 2 hours ago, Federico said: The easy way is to blend them in compositing, otherwise you can convert the grounds as VDBs and then merge them together. the ground plane is too large and detailed for that. Compositing may be the way to go. Quote Link to comment Share on other sites More sharing options...
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