martinT Posted April 27, 2017 Share Posted April 27, 2017 I'm doing this multisolver setup with a pop solver emitting packed rbd objects. The problem is after the first collision the collision shape and the object aren't oriented in the same way anymore. I've got no errors as far as I can see. Is this setup wrong/bad? Regards, coins_rbd_pops_v001_fubar.hip Quote Link to comment Share on other sites More sharing options...
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