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Questions about Houdini Primitives


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Hi,

http://www.sidefx.com/docs/houdini15.5/model/primitives

I notice when I middle click on a SOP geometry (e.g. Sphere, Box,...) , I find the number of primitive equals the number of polygons, nurbs, volumes, etc. From the documentation, I understand that a primitive is like a super type that could further defined by sub types such as polygons, nurbs, volumes.

My questions

-would be always that the number of primitives equal the number of polygons/nurbs/vdb/? 

-why even bother mentioning the number of primitives?

I am sure there is a difference between a primitive and its sub-type, but I don't have an example to show me the difference...

Thanks

 

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Yes Sir :) Well, I did couple tests as you suggested and the only difference I see is that "primitive" specifies the total number of "geometrical units" in the node, and it's further classified as sub geometrical units : polygons, nurbs, VDBs, etc. Meaning, there could 3 "primitives" = 1 "VDB" + 1 "Nurb" + 1 "Polygon". 

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Why it's strange? As far as I understand it, it says: there are 290 primitives ("geometrical units" using Houdini Docs), which are broken down as : 288 polygons + 1 Nurb + 1 Packed Geo (total is 290, which is the same number of primitives) ?

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Guest tar

 A primitive is a 1st order summation whilst the next is a second order. i.e. more detail. I guess I'm not understanding the original question.

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I don't understand your definition of 1st order and 2nd order :) I think I got my own little definition of primitives here, I will stick with it until I find a situation where it's broken, then I will ask more specific questions :) Thank you for your help and time Marty :) 

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