afx Posted May 13, 2017 Share Posted May 13, 2017 Is there a way to easily scale volumes up without them looking low res. I am guessing no. I need to be able to export very detialed vdbs to a maya pipeline. Quote Link to comment Share on other sites More sharing options...
afx Posted May 26, 2017 Author Share Posted May 26, 2017 I guess you just need to scale the density down by the amount you scale up. ie. scale up to 100 , @density*=.001; Quote Link to comment Share on other sites More sharing options...
jkunz07 Posted May 27, 2017 Share Posted May 27, 2017 Yes, you need to multiply density by the inverse of the scale being applied. Density in Houdini is kind of like smoke per unit area, so you need to compensate the density if you are enlarging or shrinking the area (scaling the volume). 1 Quote Link to comment Share on other sites More sharing options...
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