Jump to content

flip stick or glue to geo


Recommended Posts




I'm trying to stick/glue an viscous/gooey liquid (flip) to an object.

This works to a certain degree with stick and friction when the object is static or only translates slowly.

As soon as rotation comes into play the liquid falls off the object.

I guess this is due to the collisionvel. Reducing the force scale in the vol motion tab doesn't do the trick. I tried lots of different settings but nothing really works.

So more or less I am a bit stuck here and hope that you guys come up with a solution.

The general thing I am after is that no matter how fast the object spinns or moves some amount of the gooey liquid stays on the object while other parts may be thrown off.

I attached a simple test file.

Thanks for your help.


Link to comment
Share on other sites

Thanks a lot Karl for your help.

This really does the trick ... funny thing that the 'real' scene which has a character where the gooey flip has to stick on had pretty hres/dense collision geo. But it did not work.

ATM I am looking into grains to get it to behave the way I want. But maybe I will be back to make it work in flip pretty soon.

Thanks again



Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...