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H16 handles rigid body objects individually?


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Hi everyone,

I am new to Houdini, so I want to ask such a question. In previous versions of Houdini when I created RBD objects from a node (which has inside several objects), it handled the node and its contents as whole, but in Houdini 16 it is different, I mean it handles its contents as individual pieces. I guess it is due to that Houdini 16 creates an RBD packed object. How can I achieve so it handles the node as a whole?

Edited by Emil
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Well, before anyone replies, I found the answer to my question. In Houdini 16 I had to use "RBD Hero Object" insted of "RBD Object", which creates an RBD packed object, causing contents of the rigid body node behave individually.

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