schiho Posted June 2, 2017 Share Posted June 2, 2017 (edited) From what I can see, the convex hull node doesn't work with flat surfaces like grids. As soon as I pick a random point and move it slightly in Y, it works. Is this a bug? Edited June 2, 2017 by schiho Quote Link to comment Share on other sites More sharing options...
acey195 Posted June 2, 2017 Share Posted June 2, 2017 (edited) Yeah, also found this out at some point. Although it sort of makes sense, as a flat plane is not a convex shape. You probably just want to use a Triangulate2D in this case Edited June 2, 2017 by acey195 Quote Link to comment Share on other sites More sharing options...
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