evanrudefx Posted June 20, 2017 Share Posted June 20, 2017 Hey, What is a good way for creating large masses of clouds? I tried using the regular cloud node, but it seems really slow. At large scales it seems to run too slow to have a high enough resolution. I am trying to do something similar to this, just covering a bigger area. Any suggestions? Quote Link to comment Share on other sites More sharing options...
evanrudefx Posted June 27, 2017 Author Share Posted June 27, 2017 (edited) I found the problem. View port limits the resolution on 3d textures, and I did not realize it. So I was cranking up high values. After turn off texture limit, I can actually see my clouds fine. Edited June 27, 2017 by ejr32123 1 Quote Link to comment Share on other sites More sharing options...
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