guache Posted June 26, 2017 Share Posted June 26, 2017 Sculpting packages like Z-brush can create surface detail which sometimes has some slight overhang (like folds etc). With the vector / tangent displacement tools in Houdini, can I create (or work with) a disp map that would create a slight overhang? The pic shows a flat base plane for clarity. Quote Link to comment Share on other sites More sharing options...
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