rich_lord Posted September 8, 2017 Share Posted September 8, 2017 Hello. I'm using a model which is rigged up with a spring constraint network. I'm then copying this around multiple times and using the pscale attribute to get different sized setups. Everything works great, but the spring strength does not scale in the copy node (obviously), so each rigs springs act wildly different. So my question is: What do I need to multiply the spring strength by to make it scale at the same rate as everything else? I would of thought just multiplying strength by pscale would do it, but no, the springs act differently across the setups. So does anyone know the formula for adjusting the strength of a spring in relation to the amount the objects it is constraining scale? Quote Link to comment Share on other sites More sharing options...
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