Kobayashi Posted September 20, 2017 Share Posted September 20, 2017 I use texture sheets tool in game dev tool set. and it looks has filter problem or I don't know how to set it. here is original texture form mantra houdini. and here is after packed looks low resolution of no filter after packed. they are previewing in ue4. somebody knows how to fix it? thank you Quote Link to comment Share on other sites More sharing options...
Kobayashi Posted September 22, 2017 Author Share Posted September 22, 2017 https://www.sidefx.com/ja/tutorials/channel-packing-pyro-data-using-the-texture-sheets-rop/ I noticed there is tutorial , Thank you Quote Link to comment Share on other sites More sharing options...
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