robertoandrea Posted October 29, 2017 Share Posted October 29, 2017 (edited) hi guys i use paint node to get particular scatter points for my object but when i fracture it, pieces look so long i guess it is a density problem. i just want irregular pieces but more points in some areas.how can i fix it.please help me... test.hipnc Edited October 29, 2017 by robertoandrea Quote Link to comment Share on other sites More sharing options...
evanrudefx Posted October 29, 2017 Share Posted October 29, 2017 (edited) The reason your shattered pieces are so long is because you only scattered points on the surface. You need to convert to volume then scatter. Look at what I did in your scene file. test.hipnc Edited October 29, 2017 by ejr32123 Quote Link to comment Share on other sites More sharing options...
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