Neon Junkyard Posted December 8, 2017 Share Posted December 8, 2017 I have a pretty heavy scene with lots of mechanical robot models and such, static geo with a camera flythrough, and I need to render it with toon outline. It renders fine, but I am getting massive flickering between frames during animation I suspect the problem is there are polygons that are too close together, I fixed what I could but its a massive scene and a rebuild is out of the question at this point. Toon is a displacement effect so I tried cranking the dicing quality, increased samples etc nothing really helps. Anything I can do to help fix this? Thanks Quote Link to comment Share on other sites More sharing options...
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