logix1390 Posted December 14, 2017 Share Posted December 14, 2017 Hello,. I have a quick lava sim that I want to shade with a noise AFTER i import it. from dops.. I need the noise texture to stick with the particles as they move. After I import in the lava sim, I make my point vop and add the noise to the rest field. However, it turns black and nothing happens. I have rest fields enabled in dops. When i search this issue online, It's usually people working with uv's. Do I even need uv's to get a simple noise to stick to the particles after sim? I'll attach my scene for anyone who wants to take a look. Thank you lava_noise_rest.hip Quote Link to comment Share on other sites More sharing options...
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