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timeshift and velocity


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My timeshifts are animated with toons of keyframes, I can't just multiply the vel manually ;-)

I've created a wrangle referencing the time channel of the timeshift copying that onto an attribute, then comparing that with the same but timeshifted-1frame giving me the real speed, so I was about to multiply the velocity by that...

That's working ok but is there a way to reference a channel at a different time without using chops ? I've failed using chops for that because the referenced channel always display "0" even if it's not in real...


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