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Dopnet color persistance

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I don't understand why my render still has some red colors even though I completly delete the Cd attribut and recreate it.

My problem is, I want white color everywhere, and to destroy my wall I paint some parts of the wall red, to 'activate' the hardfx on the painted parts. After the dopnet i try to link some color but it keeps the red color. 

Someone has any idea ?


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