Byter3 Posted February 11, 2018 Share Posted February 11, 2018 Hi! I'm struggeling to create a "Cinema 4D mograph like effect." I have fractured a geo and I want them to rotate based on an effector. I have tried to pack it and or with a for each loop, bt I couldn't get it close to it. Can anyone help with it? Thanks! Quote Link to comment Share on other sites More sharing options...
ZengChen Posted May 4, 2018 Share Posted May 4, 2018 this topic may help you. And I suggest you to use scale / rotate VEX function. You must know that the copy to points SOP is using target points' orientations to transform the instance and you can rebuild it by yourself, by using VEX function(scale / rotate ..) I think you can do like this pic Rohan Dalvi's mograph tuts: vimeo.com/rohandalvi/videos/search:mograph/sort:date a good tut about VEX https://jurajtomori.wordpress.com/2018/02/04/houdini-vex-tutorial/ Quote Link to comment Share on other sites More sharing options...
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