jedijones Posted October 7, 2005 Share Posted October 7, 2005 Hi i want to shaderunwrap a shot using Global illu - AmbientOcclusion and then bake the textures/lighting onto a geo. how do i go about texture/GI light baking? i have read a few posts here and the wiki pages but it still does not help. Has anyone had some good results. pics and hips would be nice. jj Quote Link to comment Share on other sites More sharing options...
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