in63119 Posted April 11, 2018 Share Posted April 11, 2018 Hello! I would like some advice on RBD simulation. (I've been trying to figure it out by myself for hours but it doesn't work... please help..!) Thank you in advance!! :> Scene I'm willing to make : Starting from frame85, Object falling and at the same time breaking apart due to the character. Problem : the object only shatters in the air and wouldn't come down. (the broken pieces come down though) (Hipfile attached below) portfolio_v02_vol01.hipnc Quote Link to comment Share on other sites More sharing options...
younglegend Posted April 11, 2018 Share Posted April 11, 2018 Not sure what you mean but if you want the object to sim from frame 85, after setting RBD packed objects inside dops to 'deforming active objects' you can animate the active value by frame. I've attached your file too. Cheers! portfolio_v02_vol01_odforce.hipnc Quote Link to comment Share on other sites More sharing options...
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