Jump to content

Cops2 - Cooking Planes


Recommended Posts

Ok so hdk COPs cook planes one at a time, even if you cook the whole image at once you are still cooking planes one at a time, correct?

And you can't cook global data other than in ContextData, but in ContextData you can't access image data, correct?

Ok, so here's the thing, I want to do some pre-calculation in rgb space and then apply the result to all the planes, does the above mean I have to do the precalculation for each plane - not very efficient - or is there another way to do this?

Final question to access data from the planes not currently cooking I need to add dependencies, is that correct? so to work with all the planes at once do I need to make r depend on g and b, and g depend on r and b, and b depend on r and g? Is there a simpler way, it doesn't seem right to me, is there something I'm missing?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...