altbighead Posted December 13, 2005 Share Posted December 13, 2005 hello , I am working on a character setup and having this incorrect weight color .I painted half of weights and mirror them to the other side.I think mirroring works fine but as soon as i deselect the mesh , all the weights colours are gone.AM i doing something wrong?. Quote Link to comment Share on other sites More sharing options...
edward Posted December 13, 2005 Share Posted December 13, 2005 Are your bones matching correctly between the left and right sides? Are your spines bones in both lists? Easiest way to see is to look at the parameters in the CaptureMirror SOP. Note that the order matters. Quote Link to comment Share on other sites More sharing options...
altbighead Posted December 13, 2005 Author Share Posted December 13, 2005 Are your bones matching correctly between the left and right sides? Are your spines bones in both lists? Easiest way to see is to look at the parameters in the CaptureMirror SOP. Note that the order matters. 23230[/snapback] eh.. sorry my bad .. there's a option called Point Coloring in CaptureMirror OP and I need to set it to Color by Capture Region to see the feeback. hehe me thinks it is a another default trick.. Quote Link to comment Share on other sites More sharing options...
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