revelationsr Posted May 4, 2018 Share Posted May 4, 2018 hi there. i have this scene with a pyro in it. i would like to do a slap comp of a veiw port render. but i cant seem to get the shader working right for the hold out geo in the scene. i would like to have a fully black shader with no alpha. the maya equivilent would be "use backgroud". any thoughts Cheers Quote Link to comment Share on other sites More sharing options...
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