crippmint Posted May 10, 2018 Share Posted May 10, 2018 I have a problem for render ocean surface how to solver it thank you Quote Link to comment Share on other sites More sharing options...
Andrea Posted May 10, 2018 Share Posted May 10, 2018 When this happens usually the issue is in the displacement bound. Looks like your displacement bound parameter in the ocean surface shader isn't high enough. You should increase it a little bit, but carefully. The render will take more memory and probably more time. I usually go something like a third higher until the artifacts disappear. But it depends a lot from the scene Quote Link to comment Share on other sites More sharing options...
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