catchyid Posted June 8, 2018 Share Posted June 8, 2018 Hi, I am simming a milk like liquid: when it drops on the floor I don't want to bounce, so I sit bounce/forward bounce to 0.1 on both liquid and walls, HOWEVER if the liquid hits a vertical wall, it will stick instead of sliding down??? I've tried to reduce collision velocity to 0.1, but that did not work (logically, setting collision velocity to 0 and enable slide on collision SHOULD make it work as I want, but for some reasons it does not) Thanks, Quote Link to comment Share on other sites More sharing options...
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