olettoleonardo@gmail.comLe Posted June 21, 2018 Share Posted June 21, 2018 i need help!!! i tried to make a destruction of a house, but constraints don't want to work. it's hard to explain my issue by words, you need to watch. in a few words, i made a metaball who destroy the house, without constrains it works , but when i turn on the constraint it doesn't work . i made a sop solver in which i break the contraint but it doesn't work neither. so help me please! here, attached, my .hip file, my cache and my original file , so please answer as fast as you can!!! THANKS house_v011.hip pieces_0001.bgeo.sc house02.abc Quote Link to comment Share on other sites More sharing options...
jonah@jonahtobias.com Posted June 21, 2018 Share Posted June 21, 2018 Well, your glue strength was set at zero, so all the constraints break nearly instantly. Also your regenerating the constraint network on each frame, which is not good. Here's a hip with your setup working: house_JT_v011.hip Quote Link to comment Share on other sites More sharing options...
olettoleonardo@gmail.comLe Posted June 21, 2018 Author Share Posted June 21, 2018 5 hours ago, olettoleonardo@gmail.comLe said: i need help!!! i tried to make a destruction of a house, but constraints don't want to work. it's hard to explain my issue by words, you need to watch. in a few words, i made a metaball who destroy the house, without constrains it works , but when i turn on the constraint it doesn't work . i made a sop solver in which i break the contraint but it doesn't work neither. so help me please! here, attached, my .hip file, my cache and my original file , so please answer as fast as you can!!! THANKS house_v011.hip pieces_0001.bgeo.sc house02.abc it workssssssss! THANKSSSSSSS. another question, they fly away only if i check "ignore mass" in the popmetaballforce , but the took the shape of my metaball, how can i avoid it? thanks a lot Quote Link to comment Share on other sites More sharing options...
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