sdlovecraft Posted July 1, 2018 Share Posted July 1, 2018 (edited) Hey forum! So i'm loving the houdini terrain/height masking tools (Rohans tutorials are so good!). I'd like to take a mask that I'm creating via the 'Height mask by feature SOP', and make it a standard geometry group so that I can scatter onto it. This is what my mask looks like: How would you go about turn this into a point or primitive group? If that is not possible - does anyone have any ideas about how I could scatter along this surface? Thanks a lot Sam Edited July 1, 2018 by sdlovecraft Quote Link to comment Share on other sites More sharing options...
sdlovecraft Posted July 1, 2018 Author Share Posted July 1, 2018 Ah, I figured this out myself. Heightfield Scatter is what I was after. Thanks! Quote Link to comment Share on other sites More sharing options...
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