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Extended Ocean - Particle surface for masking


AdloffT

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Hello guys, I'm facing a problem with particle surface sop for Extended Ocean, when particle separation is low, the fluid surface on bounding box apear normally, but when I decrease the particle separation the fluid surface desapear and only some splashes are meshing. When I disable the bounding box the surface mesh apear normally.

no_flattening.jpg

with_flattening.jpg

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