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Achieving this effect with Houdini Core / limitations of houdini core in terms of VOPs and animation


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Hello everybody,

I was wondering wether the setup for a LIDAR-like effect as described here:

https://vimeo.com/132679428

could be achieved with HOUDINI CORE. There's no particles or any other kind of simulation involved, so it should be possible, right?

On a side note, I'm also curious if the solver-node is part of HOUDINI CORE. I've seen it for example in differential-growth-setups and the like and I'm not sure if it's included in HOUDINI CORE.

 

Any advice on this would be greatly appreciated.

 

Best regards, Florian.

 

Edited by dime
forgot to sign with my name:)
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