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A Quick Texturing Question


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hi there!

when it comes to texturing i am a bit poo, so i'm texturing my model whilst it's low res...is it ok to bevel and things after i've textured to add more surface detail??

is this bad texturing practice? i have no idea how to use the uv-unwrap thingybob so i'm making groups and projecting shaders and textures onto my object.

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