kingsoz Posted April 18, 2006 Share Posted April 18, 2006 hi there! when it comes to texturing i am a bit poo, so i'm texturing my model whilst it's low res...is it ok to bevel and things after i've textured to add more surface detail?? is this bad texturing practice? i have no idea how to use the uv-unwrap thingybob so i'm making groups and projecting shaders and textures onto my object. Quote Link to comment Share on other sites More sharing options...
Leon Amion Posted April 18, 2006 Share Posted April 18, 2006 I think generally most people add Uv Quote Link to comment Share on other sites More sharing options...
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