staszek-c Posted August 7, 2018 Share Posted August 7, 2018 (edited) Hello, I am starting in Houdini. I am working in games/realtime apps area. I am stuck on trying to bake ambient occlusion texture for an enclosed interior. No openings, no light sources inside. I just need the AO. During tests: I baked AO for a simple cube but when I reverse the normals all I get is black texture. I'd appreciate any suggestions. I tried to follow suggestions from this thread: https://forums.odforce.net/topic/4082-baking-ambient-occlusion/ but without any success. ST-C Edited August 7, 2018 by staszek-c more information Quote Link to comment Share on other sites More sharing options...
davpe Posted August 11, 2018 Share Posted August 11, 2018 hi, not sure what the issue is in your scene, here you go is a working example anyways. cheers. cube_bakeao.hiplc Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.