Jump to content

Baking ambient occlusion for enclosed space


staszek-c

Recommended Posts

Hello,

I am starting in Houdini. I am working in games/realtime apps area.

I am stuck on trying to bake ambient occlusion texture for an enclosed interior. No openings, no light sources inside. I just need the AO.

During tests: I baked AO for a simple cube but when I reverse the normals all I get is black texture. I'd appreciate any suggestions.

 

I tried to follow suggestions from this thread:

https://forums.odforce.net/topic/4082-baking-ambient-occlusion/

but without any success.

 

ST-C

Edited by staszek-c
more information
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...