empty sign Posted August 14, 2018 Share Posted August 14, 2018 Hey! I'm really struggling with transferring color to my FLIP particles from object. I need my particles to grab color from object they falling through and keep it even after leaving the object. My simulation have constantly changing numer of particles, so every workflow I find here don't work (or I can't make it work : ) Can you help me with it? Here is my scene file. transfer_color_to_FLIP.hipnc Quote Link to comment Share on other sites More sharing options...
vtrvtr Posted August 14, 2018 Share Posted August 14, 2018 Check flip_transfer_color-2018-08-14_13.34.22.mp4 transfer_color_to_FLIP.hipnc 3 Quote Link to comment Share on other sites More sharing options...
empty sign Posted August 15, 2018 Author Share Posted August 15, 2018 Thanks! This method is great! Quote Link to comment Share on other sites More sharing options...
empty sign Posted August 17, 2018 Author Share Posted August 17, 2018 Hey, maybe can you help me with one more thing. I've realized I need to add color attribute after the simulation. I'm trying to do this with attribute wrangle, but color is not sticked to particles. Is it possible to do this that way? transfer_color_to_FLIP (2).hipnc Quote Link to comment Share on other sites More sharing options...
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