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Where can I learn basic terms like:Shaders,openGL etc ?


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So,I am a total noob. I have never touched any 3D application and when I was searching for which software I should use,my interests matched Houdini.

Now I am taking Lynda course as someone recommended me,it happens to be a total beginner course,the instructor teaches Houdini from absolute beginning but happens to use terms like : Shaders,facets,openGL etc on various occasions,I know I can google them as they come along,but I would really like to know the concept behind the basic terminologies before hand and understand them so I can follow along with the tutor with more confidence.

 

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