bobbybob Posted October 4, 2018 Share Posted October 4, 2018 (edited) Is it possible to create a custom heightfield mask with my own name? It seems to me that only the predefined mask names (mask, height, water, debris...) is possible to reference, when working with heightfields? If I wanna create 3-4 different grass masks, for texture splat mapping later, it would be nice to be able to create these mask (grassMask1, grassMask2....) It's going to be used for working with them in COP, but also export them, for later use when create the final materials Edited October 4, 2018 by bobbybob Quote Link to comment Share on other sites More sharing options...
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