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How to set vellum grain constraints?


Pancho

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I checked the docs, but unfortunately couldn't find anything yet. I wonder how to constrain grains together to achieve some mud/soil like behaviour (clumping) with vellum. Vellum creates the GEO and CON output, so how do I create the constraints? I managed to create attractionweight and -stiffness attributes on the grain particles (before GEO output) in order to come up with different behaviour, but these aren't enough to produce proper clumps.

Cheers
Tom

P.S.: If I transform (move) the GEO output, do I also need to move to CON output?

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