zjie Posted November 1, 2018 Share Posted November 1, 2018 Hi, I'm trying to give each grain a different size with the popgrains node, however, there is only Particle Separation that determines the uniform size, so is there a way to randomize pscale with the use of popgrain node? Quote Link to comment Share on other sites More sharing options...
zjie Posted November 1, 2018 Author Share Posted November 1, 2018 Okay I have found it, in the grainsource node, just need to uncheck Uniform Radius, and increase Random Volume Quote Link to comment Share on other sites More sharing options...
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