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Volumetric Light

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How does one create volumetric light in houdini?

I'm trying to create the effect of rays of light coming through the surface of water all the way to the seabed, at the moment i'm using Lit Fog as an atmosphere effect with shadows on but its not really what I'm looking for.

How can i set up a light to project animated volumetric beams?

any pointers of suggestions would be gr8!


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