trili Posted November 11, 2018 Share Posted November 11, 2018 (edited) hi, there i wanna know if there is a better way to cut a hole in the wall for the window/door. i know boolean should work, but i donot know if there is any other way to do that. thanks! build_window.hipnc Edited November 11, 2018 by trili 1 Quote Link to comment Share on other sites More sharing options...
konstantin magnus Posted November 11, 2018 Share Posted November 11, 2018 (edited) Hi Trily, the hole SOP can subtract flat and fully overlapping shapes, as well. window_hole_sop.hiplc Edited November 11, 2018 by konstantin magnus 1 Quote Link to comment Share on other sites More sharing options...
trili Posted November 11, 2018 Author Share Posted November 11, 2018 (edited) 3 hours ago, konstantin magnus said: Hi Trily, the hole SOP can substract flat, fully overlapping shapes, as well. window_hole_sop.hiplc Thanks! It is a better way than boolean. although, i found if the door geo is not "in" the wall geo, then the hole cannot be built. Edited November 11, 2018 by trili Quote Link to comment Share on other sites More sharing options...
konstantin magnus Posted November 11, 2018 Share Posted November 11, 2018 Thats what I meant by "fully overlapping". Quote Link to comment Share on other sites More sharing options...
trili Posted November 12, 2018 Author Share Posted November 12, 2018 19 hours ago, konstantin magnus said: Thats what I meant by "fully overlapping". Oh, my bad, thanks.-_- Quote Link to comment Share on other sites More sharing options...
acey195 Posted November 12, 2018 Share Posted November 12, 2018 Hole is good, if you have only a few objects to cut out of your main object. when you start to have a lot and the order of the cuts is going to affect the result, because of the bridging edges, or if you start to have recursive holes (holes in holes) I would generally still advise the usage of the new Booleans. The booleans also have a mode specifically made for flat objects, and like you already found out, you would not need to clean the tiny sliver of a mesh below the doorframe in your case. also, as a second alternative, you could also use the "Trim" SOP if you work with NURBS surfaces. 1 Quote Link to comment Share on other sites More sharing options...
konstantin magnus Posted June 1, 2020 Share Posted June 1, 2020 Here is more elaborate example of creating window and door holes: window_door.hipnc Quote Link to comment Share on other sites More sharing options...
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