metalsteve81 Posted November 15, 2018 Share Posted November 15, 2018 Here I have a triangle made from rayed points from a box to a grid. scattered some points and used connect adjacent pieces to connect them as shown. I would like to add points where the lines intersect so I can add UVs to each line between the points. I hope that makes sense. Any help would be appreciated. Quote Link to comment Share on other sites More sharing options...
jkunz07 Posted November 15, 2018 Share Posted November 15, 2018 Have you tried the Intersection Analysis SOP? 3 Quote Link to comment Share on other sites More sharing options...
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